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Using Anecdotes in Focusing Research Deb Lawrence Our minds use stored narratives of past events whenever we plan and predict future events. The psychologist Roger Shank (1990, 1977) and others (Johnson-Laird, 1983; Michalski, 1989) have proposed that the core of intelligence is accessing specific, relevant past experiences in order to make sense of new situations. Our minds index millions of remembered episodes which it can then access and apply in an enormous range of new contexts For example, a particular episode in which we make plane reservations over the phone might later be used in a number of different contexts where we need to get information from a person who is in a hurry or where we need to choose among sub-optimal alternatives, etc. The richness of the mental indexing is an important determinant of the effectiveness of later prediction and understanding. Shank has argued that human intelligence uses concrete 'cases' rather than abstract 'rules' to access memory. Concrete cases are richer in information than abstract rules and can be applied to a wider range of new circumstances. Our minds access and draw on past events without effort; often we are not even aware of what specific experiences we are drawing on when we apply learning from one situation to another. In informal conversation, we do collectively something analogous to what our minds do internally: Someone relates an incident, and we are reminded of another incident that we either experienced or heard about, and we relate that. The conversation goes on from there. In organizations, people swap stories about past events related to current ones, such as other mergers, previous downsizings, previous system upgrades, etc. Discussions are exercises in collective sense-making. Members of an organization use specific events to develop and refine understanding of the organizational environment. Paradoxically, even though the internal working of our minds (and our informal conversations) make rich use of specific cases, our conscious problem-solving tends to summarize, abstract, and gloss over particulars. Though our minds internally store and access richly encoded memories and then use those to predict and make sense of new situations, our conscious problem-solving is often impoverished in the detail that it utilizes. (It may be the very richness of our memory that makes it difficult to utilize well in problem-solving) In problem solving, humans tend to give relatively little attention to actually identifying and formulating the problem. (Miller & Thomas, 1977; Rips, 1988). This paradox creates a difficulty in designing technology: In setting goals for new technologies, we tend to leave out parts of the problem we are trying to solve. For example, generating requirements for new technology is a notoriously difficult task, and requirements generated often do not adequately capture the need. Several recent approaches to planning new technologies attempt to get around this difficulty by eliciting rich information about the current problems and needs before attempting to imagine solutions. These approaches include contextual inquiry (Beyer & Holtzblatt, 1998; Holtzblatt & Jones, 1995), development of use cases (Jacobson, 1995), design-by-anecdote (Orr & Crowfoot, 1992), and ethnographic research (Suchman, 1987). All use actual events in the workplace to identify and formulate the problems to be solved by new technologies. One effective approach for utilizing specific events as input for identifying and framing problems is to observe the actual context of use -- the workplace or other environment where a need occurs (Beyer & Holtzblatt, 1998; Holtzblatt & Jones, 1995; Suchman, 1987). Researches go into the environment and observe and interview people operating in it. A lower cost approach is to collect retrospective accounts of actual events that involved a significant problem, need, or impasse. Collecting anecdotes about such events is a powerful way to capture significant problems. The rich knowledge provided by reconstructing real events is especially important for defining new kinds of systems rather than simply improving existing systems (Beyer & Holtzblatt, 1998). Reconstructing specific events in detail provides good input for problem formulation. Such reconstructions include several different kinds of information that are essential for problem formulation:
Beyer, H. and Holtzblatt, K., 1998. Contextual Design. Morgan-Kaufman Publishers: San Francisco, CA. Jacobson, 1995. The use-case construct in object-oriented software engineering. In J. Carroll (Ed.) Scenario-based design: Envisioning work and technology in system development , 309-360. Johnson-Laird, P., 1983. Mental Models. Harvard University Press: Cambridge. Michalski, R. S. (1989). Two-tiered concept meaning, inferential matching and conceptual cohesiveness. In S. Vosniadou & A. Ortony, (Eds.), Similarity and analogical reasoning (pp. 122-145). New York: Cambridge University Press. Orr and Crowfoot, 1992. Design by anecdote--The use of ethnography to guide the application of technology to practice. PDC '92: Proceedings of the Participatory Design Conference, 31-37. Rips, L., 1988. Deduction, In R. J. Sternberg & E.E. Smith, (Eds.) The psychology of human thought (pp. 116-154). Cambridge University Press: New York. Schank, R., 1990. Tell Me a Story: Narrative and Intelligence. Northwestern University Press: Evanson, Ill. Schank, R., 1977. Scripts, Plans, Goals and Understanding. Lawrence Erlbaum & Assoc.: Hillsdale, NJ. Suchman, L., 1987. Plans and situated actions: The problem of human-machine communication. Cambridge University Press: New York.
Here's a follow-up document on a pilot project using these ideas. We piloted an anecdote collection procedure with the visitors to IBM Research from a large state university. Here are some reflections on the process.
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