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IBM Systems Journal

Service Science, Management, and Engineering   Volume 47, Number 1, 2008
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BEAM: A framework for business ecosystem analysis and modeling - References

by C. H. Tian,
B. K. Ray,
J. Lee,
R. Cao,
and W. Ding
Cited references

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  3. F. Erhun and P. Keskinocak, Game Theory in Business Applications, Working Paper, Stanford University, Stanford, CA (2003), www.stanford.edu/~ferhun/paper/GT.pdf.
  4. N. R. Jennings, K. Sycara, and M. Wooldridge, “A Roadmap of Agent Research and Development,” Autonomous Agents and Multi-Agent Systems 1, No. 1, 7–38 (1998).
  5. M. Iansiti and R. Levien, The Keystone Advantage: What the New Dynamics of Business Ecosystems Mean for Strategy, Innovation, and Sustainability, Harvard Business School Press, Boston (2004).
  6. E. Bonabeau and C. Meyer, “Swarm Intelligence: A Whole New Way to Think About Business,” Harvard Business Review, 107–114 (May 2001), http://www.antoptima.com/admin/pdfrassegna2/pdf028.pdf.
  7. D. W. van Liere, Network Horizon and the Dynamics of Network Positions: A Multi-Method Multi-Level Longitudinal Study of Interfirm Networks, Ph.D. thesis, RSM Erasmus University, Rotterdam, Netherlands (May 2007).
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  10. H. Chesbrough and R. S. Rosenbloom, “The Role of the Business Model in Capturing Value from Innovation: Evidence from Xerox Corporation's Technology Spin-off Companies,” Industrial and Corporate Change 11, No. 3, 529–555 (2002).
  11. G. Camponovo and Y. Pigneur, “Business Model Analysis Applied to Mobile Business,” Proceedings of the 5th International Conference on Enterprise Information Systems, Angers, France (2003), pp. 173–183.
  12. A. A. Tsay, S. Nahmias, and N. Agrawal, “Modeling Supply Chain Contracts: A Review,” in Quantitative Models for Supply Chain Management, S. Tayur, R. Ganeshan, and M. Magazine, Editors, Kluwer Academic Publishers, Norwell, MA (1999), pp. 299–336.
  13. G. P. Cachon and S. Netessine, “Game Theory in Supply Chain Analysis,” in Handbook of Quantitative Supply Chain Analysis: Modeling in the E-Business Era, D. Simchi-Levi, S. D. Wu, and Z.-J. M. Shen, Editors, Springer Science+Business Media, New York (2004), pp. 13–66.
  14. O. Baron, D. Beyer, and G. R. Bitran, “Pricing of Shared Computer Services,” Journal of Revenue and Pricing Management 4, No. 1, 54–65 (2005).
  15. M. Wooldridge and N. R. Jennings, “Intelligent Agents: Theory and Practice,” Knowledge Engineering Review 10, No. 2, 115–152 (1995).
  16. E. H. Durfee, V. R. Lesser, and D. D. Corkill, “Trends in Cooperative Distributed Problem Solving,” IEEE Transactions on Knowledge and Data Engineering 1, No. 1, 63–83 (1989).
  17. S. Parsons and M. Wooldridge, “Game Theory and Decision Theory in Multi-Agent Systems,” Autonomous Agents and Multi-Agent Systems 5, No. 3, 243–254 (2002).
  18. M. Kearns, M. L. Littman, and S. Singh, “Graphical Models for Game Theory,” Proceedings of the 17th Annual Conference on Uncertainty in Artificial Intelligence, Seattle, WA (2001), pp. 253–260.
  19. J. J. Spengler, “Vertical Restraints and Antitrust Policy,” Journal of Political Economy 58, No. 1, 347–352 (1950).
  20. P. N. O'Farrell and L. A. R. Moffat, “An Interaction Model of Business Service Production and Consumption,” British Journal of Management 2, No. 4, 205–221 (1991).


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