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MIT Media Laboratory

Vol. 39, Nos. 3&4, 2000

Order No. G321-0139
 
IBM has been a sponsor of the MIT Media Laboratory since its creation nearly 20 years ago. Media Lab projects show how computing can become part of the arts as well as the sciences and, indeed, part of everyday living in the near future. The 28 papers in this double issue represent many of the current projects, organized into three broad categories: arts and media, learning and expressing, and everywhere computing. Topics range from storytelling to quantum physics.
Cover Picture
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Table of contents HTML PDF ASCII
Papers may be viewed by clicking on the title of interest
Preface Gene F. Hoffnagle p. 415
 
From being digital to digital beings N. Negroponte p. 417
Why the Media Lab works—A personal view K. Haase p. 419
  Part 1: Arts and media
Media, networks, and content A. Lippman p. 435
Physically interactive story environments C. S. Pinhanez, J. W. Davis, S. Intille, M. P. Johnson, A. D. Wilson, A. F. Bobick, and B. Blumberg p. 438
Synergistic storyscapes and constructionist cinematic sharing G. Davenport, S. Agamanolis, B. Barry, B. Bradley, and K. Brooks p. 456
Hyperlinked television research at the MIT Media Laboratory V. M. Bove, Jr., J. Dakss, E. Chalom, and S. Agamanolis p. 470
Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits F. Sparacino, G. Davenport, and A. Pentland p. 479
Design and implementation of expressive footwear J. A. Paradiso, K. Hsiao, A. Y. Benbasat, and Z. Teegarden p. 511
Things that talk: Using sound for device-to-device and device-to-human communication V. Gerasimov and W. Bender p. 530
Applications for data hiding W. Bender, W. Butera, D. Gruhl, R. Hwang, F. J. Paiz, and S. Pogreb p. 547
A new structure for news editing D. Gruhl and W. Bender p. 569
Interlingual BRICO K. Haase p. 589
Time Frames: Temporal augmentation of the news D. B. Koen and W. Bender p. 597
Out of context: Computer systems that adapt to, and learn from, context H. Lieberman and T. Selker p. 617
SuperNews: Multiple feeds for multiple views S. Elo Dean and L. Weitzman p. 633
Synthetic News Radio K. Emnett and C. Schmandt p. 646
Everywhere messaging C. Schmandt, N. Marmasse, S. Marti, N. Sawhney, and S. Wheeler p. 660
Future arts: By and for whom, and for what? T. Machover p. 678
  Part 2: Learning and expressing
Learning and expressing W. Bender p. 683
Just-in-time information retrieval agents B. J. Rhodes and P. Maes p. 685
Toward computers that recognize and respond to user emotion R. W. Picard p. 705
What's the big idea? Toward a pedagogy of idea power S. Papert p. 720
Silver Stringers and Junior Journalists: Active information producers B. K. Smith, W. Bender, I. Endter, J. Driscoll, M. Turpeinen, and D. Quan p. 730
Justifying imagery: Multimedia support for learning through explanation B. K. Smith and E. Blankinship p. 749
Emergent Design and learning environments: Building on indigenous knowledge D. Cavallo p. 768
EGGG: Automated programming for game generation J. Orwant p. 782
MetaCricket: A designer's kit for making computational devices F. Martin, B. Mikhak, and B. Silverman p. 795
It's not just information M. Resnick p. 816
  Part 3: Everywhere computing
It's alive! A. Pentland p. 821
Toward a table-top quantum computer Y. Maguire, E. Boyden, and N. Gershenfeld p. 823
E-broidery: Design and fabrication of textile-based computing E. R. Post, M. Orth, P. R. Russo, and N. Gershenfeld p. 840
An installation of interactive furniture O. Omojola, E. R. Post, M. D. Hancher, Y. Maguire, R. Pappu, B. Schoner, P. R. Russo, R. Fletcher, and N. Gershenfeld p. 861
Context-aware design and interaction in computer systems T. Selker and W. Burleson p. 880
Sensor systems for interactive surfaces J. A. Paradiso, K. Hsiao, J. Strickon, J. Lifton, and A. Adler p. 892
Emerging frameworks for tangible user interfaces B. Ullmer and H. Ishii p. 915
Everything, the universe, and life N. Gershenfeld p. 932
Contents of Volume 39, 2000 p. 939