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by
M. Resnick,
F. Martin,
R. Sargent,
and B. Silverman |
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Cited references
- H. Abelson and A. diSessa, Turtle Geometry: The Computer as a Medium for Exploring Mathematics, MIT Press, Cambridge, MA (1980).
- W. Wright, SimCity, Maxis, Orinda, CA (1990).
- P. Wellner, W. Mackay, and R. Gold, "Computer Augmented Environments: Back to the Real World," Communications of the ACM 36, No. 7, 24-26 (July 1993).
- M. Weiser, "The Computer for the 21st Century," Scientific American 265, No. 3, 94-104 (September, 1991).
- S. Elrod, R. Bruce, R. Gold, D. Goldberg, F. Halasz, W. Janssen, D. Lee, K. McCall, E. Pedersen, K. Pier, J. Tang, and B. Welch, "Liveboard: A Large Interactive Display Supporting Group Meetings, Presentations, and Remote Collaborations," Proceedings, ACM Conference on Human Factors in Computing Systems, ACM Press, New York (1992), pp. 599-607.
- M. Weiser, "Some Computer Science Issues in Ubiquitous Computing," Communications of the ACM, 36 No. 7, 25-26 (July, 1993).
- P. Wellner, "Interacting with Paper on the Digital Desk," Communications of the ACM 36, No. 7, 87-96 (July, 1993).
- S. Papert, "Situating Constructionism," I. Harel and S. Papert, Editors, Constructionism, Ablex Publishing, Norwood, NJ (1991).
- M. Resnick, S. Ocko, and S. Papert, "LEGO, Logo, and Design," Children's Environments Quarterly 5, No. 4, 14-18 (1988).
- M. Resnick, "Behavior Construction Kits," Communications of the ACM 36, No. 7, 64-71 (July 1993).
- S. Papert, Mindstorms: Children, Computers, and Powerful Ideas, Basic Books, New York (1980).
- B. Harvey, Computer Science Logo Style, MIT Press, Cambridge, MA (1985).
- V. Braitenberg, Vehicles, MIT Press, Cambridge, MA (1984).
- N. Granott, "Puzzled Minds and Weird Creatures: Spontaneous Inquiry and Phases in Knowledge Construction," I. Harel and S. Papert, Editors, Constructionism, Ablex Publishing, Norwood, NJ (1991).
- D. Hogg, F. Martin, and M. Resnick, "Braitenberg Creatures," Epistemology and Learning Memo 13, MIT Media Laboratory, Cambridge, MA (1991).
- M. Resnick, Turtles, Termites, and Traffic Jams, MIT Press, Cambridge, MA (1994).
- F. Martin, Children, Cybernetics, and Programmable Turtles, master's degree thesis, MIT Media Laboratory, Cambridge, MA (1988).
- M. Bourgoin, "Children Using LEGO Robots to Explore Dynamics," I. Harel, Editor, Constructionist Learning, MIT Media Laboratory, Cambridge, MA (1990).
- The World Wide Web site for the Programmable Brick is at
http://el.www.media.mit.edu/groups/el/projects/programmable-brick/.
- M. Crichton, Jurassic Park, Alfred A. Knopf, New York (1990). The 1993 movie based on the book was directed by Steven Spielberg.
- F. Martin, Circuits to Control: Learning Engineering by Designing LEGO Robots, Ph.D. dissertation, MIT Media Laboratory, Cambridge, MA (1994).
- R. Borovoy, M. McDonald, F. Martin, and M. Resnick,
"Things That Blink: Computationally Augmented Name Tags," IBM Systems Journal 35, Nos. 3&4, 488-495 (1996, this issue).
- R. Sargent, M. Resnick, F. Martin, and B. Silverman, "Building and Learning with Programmable Bricks," Y. Kafai and M. Resnick, Editors, Constructionism in Practice, Lawrence Erlbaum, Mahwah, NJ (1996).
- S. Papert and C. Solomon, "Twenty Things to Do with a Computer," Artificial Intelligence Memo 248, MIT Artificial Intelligence Laboratory, Cambridge, MA (1971).
- W. D. Hillis, "Ten Things to Do with a Better Computer," unpublished memo available from MIT Artificial Intelligence Laboratory, Cambridge, MA (1975).
- W. D. Hillis, The Connection Machine, MIT Press, Cambridge, MA (1985).
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