// // time: Fri May 3 09:47:03 1996 // // version: 3.0.0 (format), 3.1.2 (DX) // // // panel[1]: position = (0.5859,0.0000), size = 0.2094x0.1748, startup = 1, devstyle = 0 // title: value = LOAD OPTIONS // // workspace: width = 268, height = 140 // layout: snap = 0, width = 50, height = 50, align = UL // // interactor Toggle[1]: num_components = 1, value = 0 // toggle : 0, set = 1, reset = 0 // instance: panel = 1, x = 19, y = 107, style = Toggle, vertical = 1, size = 138x32 // label: value = 3D isosurface // // interactor Integer[1]: num_components = 1, value = 52 // component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0 // instance: panel = 1, x = 16, y = 11, style = Stepper, vertical = 0, size = 251x38 // label: value = 2D slice position: // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // interactor Scalar[1]: num_components = 1, value = 30000.0 // component[0]: minimum = 0, maximum = 54103.2, global increment = 500, decimal = 1, global continuous = 0 // instance: panel = 1, x = 16, y = 60, style = Stepper, vertical = 0, size = 197x38 // label: value = Iso-value // local continuous: value = 0, mode = global // local increment[0]: value = 1, mode = global // // node Colormap[1]: // input[1]: defaulting = 0, value = { [0.0 0.666667] [1.0 0.0] } // input[2]: defaulting = 0, value = { [0.025641026 0.0] [0.94230769 0.0] } // input[3]: defaulting = 0, value = { [0.5 0.0] [1.0 1.0] } // input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] } // input[5]: defaulting = 0, value = "Colormap_1" // input[7]: defaulting = 1, value = 0.0 // input[8]: defaulting = 1, value = 54103.227 // input[9]: defaulting = 1, value = 20 // input[12]: defaulting = 0, value = { 0.0 54103.227 } // input[17]: defaulting = 0, value = 0.0 // input[18]: defaulting = 0, value = 54103.227 // window: position = (0.5219,0.2627), size = 0.5078x0.4395 // // node Image[44]: // depth: value = 8 // window: position = (0.0164,0.3750), size = 0.3695x0.3467 // input[1]: defaulting = 0, value = "Image_44" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [-32.5545 -59.7539 1.06001] // input[6]: defaulting = 0, value = [-78.6409 -25.8055 499.384] // input[7]: defaulting = 0, value = 203.154 // input[8]: defaulting = 0, value = 459 // input[9]: defaulting = 0, value = 0.679 // input[10]: defaulting = 0, value = [0.0454688 -0.996362 0.0720824] // input[11]: defaulting = 1, value = 22.8958 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[15]: defaulting = 1, value = "none" // input[16]: defaulting = 1, value = "none" // input[17]: defaulting = 1, value = 1 // input[18]: defaulting = 1, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 1, value = 0 // input[41]: defaulting = 0, value = "none" // // node Image[45]: // depth: value = 8 // window: position = (0.0734,0.3730), size = 0.5109x0.5117 // input[1]: defaulting = 0, value = "Image_45" // input[4]: defaulting = 0, value = 1 // input[5]: defaulting = 0, value = [-4.37562 -21.3059 -56.3] // input[6]: defaulting = 0, value = [-391.227 207.17 -483.133] // input[7]: defaulting = 0, value = 332.102 // input[8]: defaulting = 0, value = 640 // input[9]: defaulting = 0, value = 0.75 // input[10]: defaulting = 0, value = [0.338195 -0.667214 -0.663664] // input[11]: defaulting = 1, value = 30.0 // input[12]: defaulting = 0, value = 0 // input[14]: defaulting = 0, value = 1 // input[15]: defaulting = 1, value = "none" // input[16]: defaulting = 1, value = "none" // input[17]: defaulting = 1, value = 1 // input[18]: defaulting = 1, value = 1 // input[19]: defaulting = 0, value = 0 // input[29]: defaulting = 1, value = 0 // input[41]: defaulting = 0, value = "rotate"