// // time: Tue Apr 23 14:44:34 1996 // // version: 3.0.0 (format), 3.1.2 (DX) // // // MODULE main // CATEGORY Macros // // comment: This is an example of a more complex network for visualizing the electrostatic potentials from the HONDO application program. It shows the molecular structure , the // comment: potentials in Red and a surface with the gradient of the potential mapped as colors. // comment: A color map editor was used to define the colors of the surface while the colors of the // comment: atoms was done with the default colors of Autocolor. The data in the file was used // comment: for the values . // comment: It also shows the use of Wireless controls and switches. // comment: See data file Asweet.gp which uses the general array import function to import the // comment: data. // workspace: width = 1366, height = 885 // layout: snap = 0, width = 10, height = 10, align = CC // macro main( ) -> ( ) { // // node Selector[3]: x = 115, y = 183, inputs = 7, label = Selector // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_3" // input[2]: defaulting = 0, visible = 0, type = 32, value = "structure+negative potentials and density gradient slice" // input[3]: defaulting = 0, visible = 0, type = 29, value = 2 // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "structure+negative potentials and density gradient slice" "molecular structure" "positive potential surface" } // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 2 1 3 } // output[1]: visible = 1, type = 29, value = 2 // output[2]: visible = 1, type = 32, value = "structure+negative potentials and density gradient slice" // // // node Import[2]: x = 1162, y = 54, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "SWEETGEOM.dx" // main_Import_2_out_1 = Import( main_Import_2_in_1, main_Import_2_in_2, main_Import_2_in_3, main_Import_2_in_4, main_Import_2_in_5, main_Import_2_in_6 ) [instance: 2, cache: 1]; // // node AutoColor[4]: x = 1064, y = 188, inputs = 10, label = AutoColor // main_AutoColor_4_out_1, main_AutoColor_4_out_2 = AutoColor( main_Import_2_out_1, main_AutoColor_4_in_2, main_AutoColor_4_in_3, main_AutoColor_4_in_4, main_AutoColor_4_in_5, main_AutoColor_4_in_6, main_AutoColor_4_in_7, main_AutoColor_4_in_8, main_AutoColor_4_in_9, main_AutoColor_4_in_10 ) [instance: 4, cache: 1]; // // node Glyph[1]: x = 1085, y = 298, inputs = 7, label = Glyph // input[2]: defaulting = 0, visible = 1, type = 32, value = "sphere" // input[4]: defaulting = 0, visible = 1, type = 5, value = 0.050000 // input[5]: defaulting = 0, visible = 1, type = 5, value = 0.800000 // main_Glyph_1_out_1 = Glyph( main_AutoColor_4_out_1, main_Glyph_1_in_2, main_Glyph_1_in_3, main_Glyph_1_in_4, main_Glyph_1_in_5, main_Glyph_1_in_6, main_Glyph_1_in_7 ) [instance: 1, cache: 1]; // // node Tube[1]: x = 1293, y = 55, inputs = 4, label = Tube // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.180000 // input[3]: defaulting = 0, visible = 1, type = 1, value = 30 // main_Tube_1_out_1 = Tube( main_Import_2_out_1, main_Tube_1_in_2, main_Tube_1_in_3, main_Tube_1_in_4 ) [instance: 1, cache: 1]; // // node Color[3]: x = 1293, y = 139, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "grey" // main_Color_3_out_1 = Color( main_Tube_1_out_1, main_Color_3_in_2, main_Color_3_in_3, main_Color_3_in_4, main_Color_3_in_5 ) [instance: 3, cache: 1]; // // node Mark[3]: x = 1238, y = 229, inputs = 2, label = Mark // input[2]: defaulting = 0, visible = 1, type = 32, value = "colors" // main_Mark_3_out_1 = Mark( main_Color_3_out_1, main_Mark_3_in_2 ) [instance: 3, cache: 1]; // // node Compute[16]: x = 1245, y = 324, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0*2" // expression: value = a*2 // name[2]: value = a // main_Compute_16_out_1 = Compute( main_Compute_16_in_1, main_Mark_3_out_1 ) [instance: 16, cache: 1]; // // node Unmark[3]: x = 1244, y = 414, inputs = 2, label = Unmark // input[2]: defaulting = 0, visible = 1, type = 32, value = "colors" // main_Unmark_3_out_1 = Unmark( main_Compute_16_out_1, main_Unmark_3_in_2 ) [instance: 3, cache: 1]; // // node Collect[2]: x = 1126, y = 382, inputs = 2, label = Collect // main_Collect_2_out_1 = Collect( main_Glyph_1_out_1, main_Unmark_3_out_1 ) [instance: 2, cache: 1]; // // node Scale[1]: x = 1125, y = 462, inputs = 2, label = Scale // input[2]: defaulting = 0, visible = 1, type = 8, value = [1.8, 1.8, 1.8] // main_Scale_1_out_1 = Scale( main_Collect_2_out_1, main_Scale_1_in_2 ) [instance: 1, cache: 1]; // // node Transmitter[5]: x = 1115, y = 537, inputs = 1, label = molecule // molecule = main_Scale_1_out_1; // // node Receiver[5]: x = 258, y = 515, inputs = 1, label = molecule // main_Receiver_5_out_1 = molecule; // // node Colormap[1]: x = 938, y = 62, inputs = 19, label = Colormap // input[1]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.565217] [0.05802035 0.402157] [0.26621151 0.173116] [0.5802035 0.021729] [0.90443703 0.0] [1.0 0.0] } // input[2]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.05802035 1.0] [0.26621151 1.0] [0.5802035 1.0] [0.90443703 1.0] [1.0 1.0] } // input[3]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.05802035 1.0] [0.26621151 1.0] [0.5802035 1.0] [0.90443703 1.0] [1.0 1.0] } // input[4]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.709302] [0.034129775 1.0] [0.10921501 1.0] [1.0 1.0] } // input[5]: defaulting = 0, visible = 0, type = 32, value = "Colormap_1" // input[7]: defaulting = 1, visible = 0, type = 5, value = 0.0025 // input[8]: defaulting = 1, visible = 0, type = 5, value = 3.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 20 // input[12]: defaulting = 0, visible = 0, type = 16777221, value = { 0.0025 3.0 } // window: position = (25.5992,31.9990), size = 25.5992x31.9990 // main_Colormap_1_out_1[cache: 2], main_Colormap_1_out_2[cache: 2] = Colormap( main_Colormap_1_in_1, main_Colormap_1_in_2, main_Colormap_1_in_3, main_Colormap_1_in_4, main_Colormap_1_in_5, main_Colormap_1_in_6, main_Colormap_1_in_7, main_Colormap_1_in_8, main_Colormap_1_in_9, main_Colormap_1_in_10, main_Colormap_1_in_11, main_Colormap_1_in_12, main_Colormap_1_in_13, main_Colormap_1_in_14, main_Colormap_1_in_15, main_Colormap_1_in_16, main_Colormap_1_in_17, main_Colormap_1_in_18, main_Colormap_1_in_19 ) [instance: 1, cache: 1]; // // node Transmitter[2]: x = 798, y = 218, inputs = 1, label = dencolor // dencolor = main_Colormap_1_out_1; // // node Receiver[2]: x = 444, y = 741, inputs = 1, label = dencolor // main_Receiver_2_out_1 = dencolor; // // node ColorBar[2]: x = 470, y = 822, inputs = 12, label = ColorBar // input[2]: defaulting = 0, visible = 1, type = 8, value = [0.07, 0.7] // input[3]: defaulting = 0, visible = 1, type = 8, value = [250, 20] // input[6]: defaulting = 0, visible = 1, type = 5, value = 0.002500 // input[7]: defaulting = 0, visible = 1, type = 5, value = 3.000000 // main_ColorBar_2_out_1 = ColorBar( main_Receiver_2_out_1, main_ColorBar_2_in_2, main_ColorBar_2_in_3, main_ColorBar_2_in_4, main_ColorBar_2_in_5, main_ColorBar_2_in_6, main_ColorBar_2_in_7, main_ColorBar_2_in_8, main_ColorBar_2_in_9, main_ColorBar_2_in_10, main_ColorBar_2_in_11, main_ColorBar_2_in_12 ) [instance: 2, cache: 1]; // // node Caption[1]: x = 358, y = 468, inputs = 9, label = Caption // input[1]: defaulting = 0, visible = 1, type = 32, value = "Sweet taste Inhibitor Potentials and gradient" // input[2]: defaulting = 0, visible = 1, type = 8, value = [0.5, 0.04] // input[6]: defaulting = 0, visible = 1, type = 1, value = 25 // input[7]: defaulting = 0, visible = 0, type = 32, value = "area" // main_Caption_1_out_1 = Caption( main_Caption_1_in_1, main_Caption_1_in_2, main_Caption_1_in_3, main_Caption_1_in_4, main_Caption_1_in_5, main_Caption_1_in_6, main_Caption_1_in_7, main_Caption_1_in_8, main_Caption_1_in_9 ) [instance: 1, cache: 1]; // // node Caption[2]: x = 350, y = 610, inputs = 9, label = Caption // input[1]: defaulting = 0, visible = 1, type = 32, value = "Negative Potential = Red" // input[2]: defaulting = 0, visible = 1, type = 8, value = [0.06, 0.95] // input[6]: defaulting = 0, visible = 1, type = 1, value = 25 // input[7]: defaulting = 0, visible = 0, type = 32, value = "area" // main_Caption_2_out_1 = Caption( main_Caption_2_in_1, main_Caption_2_in_2, main_Caption_2_in_3, main_Caption_2_in_4, main_Caption_2_in_5, main_Caption_2_in_6, main_Caption_2_in_7, main_Caption_2_in_8, main_Caption_2_in_9 ) [instance: 2, cache: 1]; // // node Import[1]: x = 10, y = 3, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "SWEETPOT.dx" // input[3]: defaulting = 0, visible = 1, type = 32, value = "dx" // main_Import_1_out_1 = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Gradient[1]: x = 226, y = 18, inputs = 2, label = Gradient // main_Gradient_1_out_1 = Gradient( main_Import_1_out_1, main_Gradient_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[4]: x = 330, y = 14, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "mag($0)" // expression: value = mag(a) // name[2]: value = a // main_Compute_4_out_1 = Compute( main_Compute_4_in_1, main_Gradient_1_out_1 ) [instance: 4, cache: 1]; // // node Filter[1]: x = 442, y = 17, inputs = 4, label = Filter // input[2]: defaulting = 0, visible = 1, type = 32, value = "gaussian" // input[3]: defaulting = 0, visible = 1, type = 32, value = "data" // main_Filter_1_out_1 = Filter( main_Compute_4_out_1, main_Filter_1_in_2, main_Filter_1_in_3, main_Filter_1_in_4 ) [instance: 1, cache: 1]; // // node Sequencer[1]: x = 703, y = 14, inputs = 7, label = Sequencer // input[1]: defaulting = 0, visible = 0, type = 32, value = "Sequencer_1" // input[4]: defaulting = 1, visible = 1, type = 1, value = 2 // input[5]: defaulting = 1, visible = 1, type = 1, value = 60 // input[6]: defaulting = 1, visible = 0, type = 1, value = 1 // input[7]: defaulting = 0, visible = 0, type = 16777217, value = { 2 60 1 10 29 0 } // vcr[1]: min = 2, max = 60, beg = 10, end = 29, cur = 10, inc = 1, loop = on, step = off, pal = on // window: position = (0.0906,0.7959), size = 0.2188x0.0781 // main_Sequencer_1_out_1 = @frame; // // node Slab[2]: x = 573, y = 16, inputs = 4, label = Slab // input[2]: defaulting = 0, visible = 1, type = 32, value = "z" // input[4]: defaulting = 0, visible = 1, type = 1, value = 0 // main_Slab_2_out_1 = Slab( main_Filter_1_out_1, main_Slab_2_in_2, main_Sequencer_1_out_1, main_Slab_2_in_4 ) [instance: 2, cache: 1]; // // node Color[8]: x = 894, y = 195, inputs = 5, label = Color // main_Color_8_out_1 = Color( main_Slab_2_out_1, main_Colormap_1_out_1, main_Colormap_1_out_2, main_Color_8_in_4, main_Color_8_in_5 ) [instance: 8, cache: 1]; // // node Mark[1]: x = 890, y = 280, inputs = 2, label = Mark // input[2]: defaulting = 0, visible = 1, type = 32, value = "colors" // main_Mark_1_out_1 = Mark( main_Color_8_out_1, main_Mark_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[14]: x = 776, y = 440, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0*2" // expression: value = a*2 // name[2]: value = a // main_Compute_14_out_1 = Compute( main_Compute_14_in_1, main_Mark_1_out_1 ) [instance: 14, cache: 1]; // // node Unmark[1]: x = 667, y = 450, inputs = 2, label = Unmark // input[2]: defaulting = 0, visible = 1, type = 32, value = "colors" // main_Unmark_1_out_1 = Unmark( main_Compute_14_out_1, main_Unmark_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[13]: x = 494, y = 438, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "log($0) " // expression: value = log(a) // name[2]: value = a // main_Compute_13_out_1 = Compute( main_Compute_13_in_1, main_Unmark_1_out_1 ) [instance: 13, cache: 1]; // // node Scalar[3]: x = 673, y = 556, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_3" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.900000 // input[4]: defaulting = 0, visible = 0, type = 3, value = 1 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 3.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.00000 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 0.900000 // // // node RubberSheet[1]: x = 708, y = 663, inputs = 4, label = RubberSheet // input[3]: defaulting = 0, visible = 1, type = 5, value = 0.000000 // main_RubberSheet_1_out_1 = RubberSheet( main_Compute_13_out_1, main_Scalar_3_out_1, main_RubberSheet_1_in_3, main_RubberSheet_1_in_4 ) [instance: 1, cache: 1]; // // node Replace[1]: x = 363, y = 135, inputs = 4, label = Replace // main_Replace_1_out_1 = Replace( main_Slab_2_out_1, main_RubberSheet_1_out_1, main_Replace_1_in_3, main_Replace_1_in_4 ) [instance: 1, cache: 1]; // // node Isosurface[4]: x = 504, y = 141, inputs = 6, label = Isosurface // input[2]: defaulting = 1, visible = 1, type = 5, value = .03 // input[3]: defaulting = 0, visible = 1, type = 1, value = 10 // main_Isosurface_4_out_1 = Isosurface( main_Replace_1_out_1, main_Isosurface_4_in_2, main_Isosurface_4_in_3, main_Isosurface_4_in_4, main_Isosurface_4_in_5, main_Isosurface_4_in_6 ) [instance: 4, cache: 1]; // // node Color[5]: x = 513, y = 236, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "black" // input[3]: defaulting = 0, visible = 1, type = 5, value = 1.000000 // main_Color_5_out_1 = Color( main_Isosurface_4_out_1, main_Color_5_in_2, main_Color_5_in_3, main_Color_5_in_4, main_Color_5_in_5 ) [instance: 5, cache: 1]; // // node Tube[2]: x = 464, y = 309, inputs = 4, label = Tube // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.080000 // input[3]: defaulting = 0, visible = 1, type = 1, value = 30 // input[4]: defaulting = 0, visible = 1, type = 32, value = "sphere" // main_Tube_2_out_1 = Tube( main_Color_5_out_1, main_Tube_2_in_2, main_Tube_2_in_3, main_Tube_2_in_4 ) [instance: 2, cache: 1]; // // node Remove[1]: x = 366, y = 301, inputs = 2, label = Remove // input[2]: defaulting = 0, visible = 1, type = 32, value = "normals" // main_Remove_1_out_1 = Remove( main_Tube_2_out_1, main_Remove_1_in_2 ) [instance: 1, cache: 1]; // // node Collect[6]: x = 264, y = 240, inputs = 2, label = Collect // main_Collect_6_out_1 = Collect( main_Replace_1_out_1, main_Remove_1_out_1 ) [instance: 6, cache: 1]; // // node Translate[4]: x = 243, y = 369, inputs = 2, label = Translate // input[2]: defaulting = 0, visible = 1, type = 8, value = [-6, 0, -3] // main_Translate_4_out_1 = Translate( main_Collect_6_out_1, main_Translate_4_in_2 ) [instance: 4, cache: 1]; // // node Collect[3]: x = 215, y = 771, inputs = 5, label = Collect // main_Collect_3_out_1 = Collect( main_Receiver_5_out_1, main_ColorBar_2_out_1, main_Caption_1_out_1, main_Caption_2_out_1, main_Translate_4_out_1 ) [instance: 3, cache: 1]; // // node Isosurface[2]: x = 13, y = 119, inputs = 6, label = Isosurface // input[2]: defaulting = 0, visible = 1, type = 16777221, value = { -0.03 } // main_Isosurface_2_out_1 = Isosurface( main_Import_1_out_1, main_Isosurface_2_in_2, main_Isosurface_2_in_3, main_Isosurface_2_in_4, main_Isosurface_2_in_5, main_Isosurface_2_in_6 ) [instance: 2, cache: 1]; // // node Color[4]: x = 14, y = 211, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "red" // input[3]: defaulting = 0, visible = 1, type = 5, value = 1.000000 // main_Color_4_out_1 = Color( main_Isosurface_2_out_1, main_Color_4_in_2, main_Color_4_in_3, main_Color_4_in_4, main_Color_4_in_5 ) [instance: 4, cache: 1]; // // node Isosurface[6]: x = 101, y = 52, inputs = 6, label = Isosurface // input[2]: defaulting = 0, visible = 1, type = 5, value = .03 // main_Isosurface_6_out_1 = Isosurface( main_Import_1_out_1, main_Isosurface_6_in_2, main_Isosurface_6_in_3, main_Isosurface_6_in_4, main_Isosurface_6_in_5, main_Isosurface_6_in_6 ) [instance: 6, cache: 1]; // // node Color[10]: x = 254, y = 119, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "grey" // input[3]: defaulting = 0, visible = 1, type = 5, value = .6 // main_Color_10_out_1 = Color( main_Isosurface_6_out_1, main_Color_10_in_2, main_Color_10_in_3, main_Color_10_in_4, main_Color_10_in_5 ) [instance: 10, cache: 1]; // // node Switch[1]: x = 116, y = 308, inputs = 4, label = Switch // main_Switch_1_out_1 = Switch( main_Selector_3_out_1, main_Collect_3_out_1, main_Color_4_out_1, main_Color_10_out_1 ) [instance: 1, cache: 1]; // // node Collect[5]: x = 41, y = 376, inputs = 2, label = Collect // main_Collect_5_out_1 = Collect( main_Switch_1_out_1, main_Collect_3_out_1 ) [instance: 5, cache: 1]; // // node Image[3]: x = 48, y = 643, inputs = 42, label = Image // input[1]: defaulting = 0, visible = 0, type = 32, value = "Image_3" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [8.19272 2.571 -8.15561] // input[6]: defaulting = 0, visible = 0, type = 8, value = [-87.531 49.8511 32.6868] // input[7]: defaulting = 0, visible = 0, type = 5, value = 59.9564 // input[8]: defaulting = 0, visible = 0, type = 1, value = 797 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.63 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0.378737 -0.0322071 0.924944] // input[11]: defaulting = 1, visible = 0, type = 5, value = 29.3904 // input[12]: defaulting = 0, visible = 0, type = 1, value = 0 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 0, visible = 0, type = 32, value = "none" // input[16]: defaulting = 0, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 1, value = 0 // input[25]: defaulting = 0, visible = 0, type = 32, value = "/u/rsefeck/images/louis" // input[26]: defaulting = 0, visible = 0, type = 32, value = "rgb" // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 8 // window: position = (0.3539,0.3877), size = 0.6336x0.5332 // interaction mode = NONE // internal caching: 1 // main_Image_3_out_1, main_Image_3_out_2 = Image( main_Image_3_in_1, main_Collect_5_out_1, main_Image_3_in_3, main_Image_3_in_4, main_Image_3_in_5, main_Image_3_in_6, main_Image_3_in_7, main_Image_3_in_8, main_Image_3_in_9, main_Image_3_in_10, main_Image_3_in_11, main_Image_3_in_12, main_Image_3_in_13, main_Image_3_in_14, main_Image_3_in_15, main_Image_3_in_16, main_Image_3_in_17, main_Image_3_in_18, main_Image_3_in_19, main_Image_3_in_20, main_Image_3_in_21, main_Image_3_in_22, main_Image_3_in_23, main_Image_3_in_24, main_Image_3_in_25, main_Image_3_in_26, main_Image_3_in_27, main_Image_3_in_28, main_Image_3_in_29, main_Image_3_in_30, main_Image_3_in_31, main_Image_3_in_32, main_Image_3_in_33, main_Image_3_in_34, main_Image_3_in_35, main_Image_3_in_36, main_Image_3_in_37, main_Image_3_in_38, main_Image_3_in_39, main_Image_3_in_40, main_Image_3_in_41, main_Image_3_in_42 ) [instance: 3, cache: 1]; // network: end of macro body CacheScene("Image_3", main_Image_3_out_1, main_Image_3_out_2); } main_Selector_3_in_1 = "Selector_3"; main_Selector_3_in_2 = "structure+negative potentials and density gradient slice" ; main_Selector_3_in_3 = 2 ; main_Selector_3_in_4 = NULL; main_Selector_3_in_5 = NULL; main_Selector_3_in_6 = NULL; main_Selector_3_in_7 = NULL; main_Selector_3_out_1 = 2 ; main_Import_2_in_1 = "SWEETGEOM.dx"; main_Import_2_in_2 = NULL; main_Import_2_in_3 = NULL; main_Import_2_in_4 = NULL; main_Import_2_in_5 = NULL; main_Import_2_in_6 = NULL; main_Import_2_out_1 = NULL; main_AutoColor_4_in_2 = NULL; main_AutoColor_4_in_3 = NULL; main_AutoColor_4_in_4 = NULL; main_AutoColor_4_in_5 = NULL; main_AutoColor_4_in_6 = NULL; main_AutoColor_4_in_7 = NULL; main_AutoColor_4_in_8 = NULL; main_AutoColor_4_in_9 = NULL; main_AutoColor_4_in_10 = NULL; main_AutoColor_4_out_1 = NULL; main_Glyph_1_in_2 = "sphere"; main_Glyph_1_in_3 = NULL; main_Glyph_1_in_4 = 0.050000; main_Glyph_1_in_5 = 0.800000; main_Glyph_1_in_6 = NULL; main_Glyph_1_in_7 = NULL; main_Glyph_1_out_1 = NULL; main_Tube_1_in_2 = 0.180000; main_Tube_1_in_3 = 30; main_Tube_1_in_4 = NULL; main_Tube_1_out_1 = NULL; main_Color_3_in_2 = "grey"; main_Color_3_in_3 = NULL; main_Color_3_in_4 = NULL; main_Color_3_in_5 = NULL; main_Color_3_out_1 = NULL; main_Mark_3_in_2 = "colors"; main_Mark_3_out_1 = NULL; main_Compute_16_in_1 = "$0*2"; main_Compute_16_out_1 = NULL; main_Unmark_3_in_2 = "colors"; main_Unmark_3_out_1 = NULL; main_Collect_2_out_1 = NULL; main_Scale_1_in_2 = [1.8, 1.8, 1.8]; main_Scale_1_out_1 = NULL; main_Transmitter_5_out_1 = NULL; main_Receiver_5_out_1 = NULL; main_Colormap_1_in_1 = { [0.0 0.565217] [0.05802035 0.402157] [0.26621151 0.173116] [0.5802035 0.021729] [0.90443703 0.0] [1.0 0.0] }; main_Colormap_1_in_2 = { [0.0 1.0] [0.05802035 1.0] [0.26621151 1.0] [0.5802035 1.0] [0.90443703 1.0] [1.0 1.0] }; main_Colormap_1_in_3 = { [0.0 1.0] [0.05802035 1.0] [0.26621151 1.0] [0.5802035 1.0] [0.90443703 1.0] [1.0 1.0] }; main_Colormap_1_in_4 = { [0.0 0.709302] [0.034129775 1.0] [0.10921501 1.0] [1.0 1.0] }; main_Colormap_1_in_5 = "Colormap_1"; main_Colormap_1_in_6 = NULL; main_Colormap_1_in_7 = NULL; main_Colormap_1_in_8 = NULL; main_Colormap_1_in_9 = NULL; main_Colormap_1_in_10 = NULL; main_Colormap_1_in_11 = NULL; main_Colormap_1_in_12 = { 0.0025 3.0 }; main_Colormap_1_in_13 = NULL; main_Colormap_1_in_14 = NULL; main_Colormap_1_in_15 = NULL; main_Colormap_1_in_16 = NULL; main_Colormap_1_in_17 = NULL; main_Colormap_1_in_18 = NULL; main_Colormap_1_in_19 = NULL; main_Colormap_1_out_1 = NULL; main_Colormap_1_out_2 = NULL; main_Transmitter_2_out_1 = NULL; main_Receiver_2_out_1 = NULL; main_ColorBar_2_in_2 = [0.07, 0.7]; main_ColorBar_2_in_3 = [250, 20]; main_ColorBar_2_in_4 = NULL; main_ColorBar_2_in_5 = NULL; main_ColorBar_2_in_6 = 0.002500; main_ColorBar_2_in_7 = 3.000000; main_ColorBar_2_in_8 = NULL; main_ColorBar_2_in_9 = NULL; main_ColorBar_2_in_10 = NULL; main_ColorBar_2_in_11 = NULL; main_ColorBar_2_in_12 = NULL; main_ColorBar_2_out_1 = NULL; main_Caption_1_in_1 = "Sweet taste Inhibitor Potentials and gradient"; main_Caption_1_in_2 = [0.5, 0.04]; main_Caption_1_in_3 = NULL; main_Caption_1_in_4 = NULL; main_Caption_1_in_5 = NULL; main_Caption_1_in_6 = 25; main_Caption_1_in_7 = "area"; main_Caption_1_in_8 = NULL; main_Caption_1_in_9 = NULL; main_Caption_1_out_1 = NULL; main_Caption_2_in_1 = "Negative Potential = Red"; main_Caption_2_in_2 = [0.06, 0.95]; main_Caption_2_in_3 = NULL; main_Caption_2_in_4 = NULL; main_Caption_2_in_5 = NULL; main_Caption_2_in_6 = 25; main_Caption_2_in_7 = "area"; main_Caption_2_in_8 = NULL; main_Caption_2_in_9 = NULL; main_Caption_2_out_1 = NULL; main_Import_1_in_1 = "SWEETPOT.dx"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = "dx"; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Gradient_1_in_2 = NULL; main_Gradient_1_out_1 = NULL; main_Compute_4_in_1 = "mag($0)"; main_Compute_4_out_1 = NULL; main_Filter_1_in_2 = "gaussian"; main_Filter_1_in_3 = "data"; main_Filter_1_in_4 = NULL; main_Filter_1_out_1 = NULL; main_Sequencer_1_in_1 = "Sequencer_1"; main_Sequencer_1_in_2 = NULL; main_Sequencer_1_in_3 = NULL; main_Sequencer_1_in_4 = NULL; main_Sequencer_1_in_5 = NULL; main_Sequencer_1_in_6 = NULL; main_Sequencer_1_in_7 = { 2 60 1 10 29 0 }; main_Sequencer_1_out_1 = NULL; @startframe = 10; @nextframe = @startframe; @endframe = 29; @deltaframe = 1; main_Slab_2_in_2 = "z"; main_Slab_2_in_4 = 0; main_Slab_2_out_1 = NULL; main_Color_8_in_4 = NULL; main_Color_8_in_5 = NULL; main_Color_8_out_1 = NULL; main_Mark_1_in_2 = "colors"; main_Mark_1_out_1 = NULL; main_Compute_14_in_1 = "$0*2"; main_Compute_14_out_1 = NULL; main_Unmark_1_in_2 = "colors"; main_Unmark_1_out_1 = NULL; main_Compute_13_in_1 = "log($0) "; main_Compute_13_out_1 = NULL; main_Scalar_3_in_1 = "Scalar_3"; main_Scalar_3_in_2 = NULL; main_Scalar_3_in_3 = 0.900000; main_Scalar_3_in_4 = 1; main_Scalar_3_in_5 = NULL; main_Scalar_3_in_6 = NULL; main_Scalar_3_in_7 = NULL; main_Scalar_3_in_8 = NULL; main_Scalar_3_in_9 = NULL; main_Scalar_3_in_10 = NULL; main_Scalar_3_in_11 = NULL; main_Scalar_3_out_1 = 0.900000; main_RubberSheet_1_in_3 = 0.000000; main_RubberSheet_1_in_4 = NULL; main_RubberSheet_1_out_1 = NULL; main_Replace_1_in_3 = NULL; main_Replace_1_in_4 = NULL; main_Replace_1_out_1 = NULL; main_Isosurface_4_in_2 = NULL; main_Isosurface_4_in_3 = 10; main_Isosurface_4_in_4 = NULL; main_Isosurface_4_in_5 = NULL; main_Isosurface_4_in_6 = NULL; main_Isosurface_4_out_1 = NULL; main_Color_5_in_2 = "black"; main_Color_5_in_3 = 1.000000; main_Color_5_in_4 = NULL; main_Color_5_in_5 = NULL; main_Color_5_out_1 = NULL; main_Tube_2_in_2 = 0.080000; main_Tube_2_in_3 = 30; main_Tube_2_in_4 = "sphere"; main_Tube_2_out_1 = NULL; main_Remove_1_in_2 = "normals"; main_Remove_1_out_1 = NULL; main_Collect_6_out_1 = NULL; main_Translate_4_in_2 = [-6, 0, -3]; main_Translate_4_out_1 = NULL; main_Collect_3_out_1 = NULL; main_Isosurface_2_in_2 = { -0.03 }; main_Isosurface_2_in_3 = NULL; main_Isosurface_2_in_4 = NULL; main_Isosurface_2_in_5 = NULL; main_Isosurface_2_in_6 = NULL; main_Isosurface_2_out_1 = NULL; main_Color_4_in_2 = "red"; main_Color_4_in_3 = 1.000000; main_Color_4_in_4 = NULL; main_Color_4_in_5 = NULL; main_Color_4_out_1 = NULL; main_Isosurface_6_in_2 = .03; main_Isosurface_6_in_3 = NULL; main_Isosurface_6_in_4 = NULL; main_Isosurface_6_in_5 = NULL; main_Isosurface_6_in_6 = NULL; main_Isosurface_6_out_1 = NULL; main_Color_10_in_2 = "grey"; main_Color_10_in_3 = .6; main_Color_10_in_4 = NULL; main_Color_10_in_5 = NULL; main_Color_10_out_1 = NULL; main_Switch_1_out_1 = NULL; main_Collect_5_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) -> ( object, camera) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($1 == $2) && ($3 == $4)) ? 2 : 3", RECenable, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 3, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_3_in_1 = "Image_3"; main_Image_3_in_3 = "X8,,"; main_Image_3_in_4 = 1; main_Image_3_in_5 = [8.19272 2.571 -8.15561]; main_Image_3_in_6 = [-87.531 49.8511 32.6868]; main_Image_3_in_7 = 59.9564; main_Image_3_in_8 = 797; main_Image_3_in_9 = 0.63; main_Image_3_in_10 = [0.378737 -0.0322071 0.924944]; main_Image_3_in_11 = NULL; main_Image_3_in_12 = 0; main_Image_3_in_13 = NULL; main_Image_3_in_14 = 1; main_Image_3_in_15 = "none"; main_Image_3_in_16 = "none"; main_Image_3_in_17 = NULL; main_Image_3_in_18 = NULL; main_Image_3_in_19 = 0; main_Image_3_in_20 = NULL; main_Image_3_in_21 = NULL; main_Image_3_in_22 = NULL; main_Image_3_in_23 = NULL; main_Image_3_in_25 = "/u/rsefeck/images/louis"; main_Image_3_in_26 = "rgb"; main_Image_3_in_27 = NULL; main_Image_3_in_28 = NULL; main_Image_3_in_29 = NULL; main_Image_3_in_30 = NULL; main_Image_3_in_31 = NULL; main_Image_3_in_32 = NULL; main_Image_3_in_33 = NULL; main_Image_3_in_34 = NULL; main_Image_3_in_35 = NULL; main_Image_3_in_36 = NULL; main_Image_3_in_37 = NULL; main_Image_3_in_38 = NULL; main_Image_3_in_39 = NULL; main_Image_3_in_40 = NULL; main_Image_3_in_41 = NULL; main_Image_3_in_42 = NULL; Executive("product version 3 1 2"); $sync sequence main(); play;