// // time: Thu May 2 13:25:39 1996 // // version: 3.0.0 (format), 3.1.2 (DX) // // // MODULE main // CATEGORY Macros // // comment: This demo shows data from the electron density calculation for a pharmaceutical. // comment: The density field is scalar regular gridded data. Shown is an Isodensity surface(blue) // comment: with the molecular structure visible through the surface is color mapped with the // comment: gradient of the density. Below is a plane that is color and height mapped by the // comment: magnitude and the gradient field. With the sequencer we can change the position // comment: of the plane and watch the change in the gradient. We fixed the position of the plane // comment: so as not to block our view of the changing data , instead we marked the plane // comment: boundary with a simple red box that moves up and down while the data shows up on // comment: the plane. This density was calculated with the Gaussian program and the molecular // comment: structure comes from a PC modeling program. // workspace: width = 1081, height = 849 // layout: snap = 0, width = 50, height = 50, align = CC // macro main( ) -> ( ) { // // node Import[1]: x = 18, y = 10, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "enalast" // main_Import_1_out_1 = Import( main_Import_1_in_1, main_Import_1_in_2, main_Import_1_in_3, main_Import_1_in_4, main_Import_1_in_5, main_Import_1_in_6 ) [instance: 1, cache: 1]; // // node Compute[1]: x = 19, y = 131, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0*2" // expression: value = a*2 // name[2]: value = a // main_Compute_1_out_1 = Compute( main_Compute_1_in_1, main_Import_1_out_1 ) [instance: 1, cache: 1]; // // node Color[7]: x = 25, y = 265, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "gray" // main_Color_7_out_1 = Color( main_Compute_1_out_1, main_Color_7_in_2, main_Color_7_in_3, main_Color_7_in_4, main_Color_7_in_5 ) [instance: 7, cache: 1]; // // node Glyph[1]: x = 30, y = 370, inputs = 7, label = Glyph // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.600000 // input[4]: defaulting = 0, visible = 1, type = 5, value = 0.0400000 // input[5]: defaulting = 0, visible = 1, type = 5, value = 0.500000 // main_Glyph_1_out_1 = Glyph( main_Color_7_out_1, main_Glyph_1_in_2, main_Glyph_1_in_3, main_Glyph_1_in_4, main_Glyph_1_in_5, main_Glyph_1_in_6, main_Glyph_1_in_7 ) [instance: 1, cache: 1]; // // node Color[2]: x = 124, y = 184, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "limegreen" // main_Color_2_out_1 = Color( main_Import_1_out_1, main_Color_2_in_2, main_Color_2_in_3, main_Color_2_in_4, main_Color_2_in_5 ) [instance: 2, cache: 1]; // // node Tube[1]: x = 190, y = 317, inputs = 4, label = Tube // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.300000 // input[3]: defaulting = 0, visible = 1, type = 1, value = 10 // input[4]: defaulting = 0, visible = 1, type = 32, value = "caps" // main_Tube_1_out_1 = Tube( main_Color_2_out_1, main_Tube_1_in_2, main_Tube_1_in_3, main_Tube_1_in_4 ) [instance: 1, cache: 1]; // // node Collect[2]: x = 32, y = 497, inputs = 2, label = Collect // main_Collect_2_out_1 = Collect( main_Glyph_1_out_1, main_Tube_1_out_1 ) [instance: 2, cache: 1]; // // node Scale[2]: x = 101, y = 626, inputs = 2, label = Scale // input[2]: defaulting = 0, visible = 1, type = 8, value = [3.5, 4, 4] // main_Scale_2_out_1 = Scale( main_Collect_2_out_1, main_Scale_2_in_2 ) [instance: 2, cache: 1]; // // node Translate[2]: x = 108, y = 754, inputs = 2, label = Translate // input[2]: defaulting = 0, visible = 1, type = 8, value = [47, 45, 19] // main_Translate_2_out_1 = Translate( main_Scale_2_out_1, main_Translate_2_in_2 ) [instance: 2, cache: 1]; // // node Import[2]: x = 195, y = 11, inputs = 6, label = Import // input[1]: defaulting = 0, visible = 1, type = 32, value = "enala2" // main_Import_2_out_1 = Import( main_Import_2_in_1, main_Import_2_in_2, main_Import_2_in_3, main_Import_2_in_4, main_Import_2_in_5, main_Import_2_in_6 ) [instance: 2, cache: 1]; // // node Reduce[3]: x = 225, y = 87, inputs = 2, label = Reduce // input[2]: defaulting = 0, visible = 1, type = 16777221, value = { 2.0 } // main_Reduce_3_out_1 = Reduce( main_Import_2_out_1, main_Reduce_3_in_2 ) [instance: 3, cache: 1]; // // node Partition[1]: x = 278, y = 192, inputs = 3, label = Partition // main_Partition_1_out_1 = Partition( main_Reduce_3_out_1, main_Partition_1_in_2, main_Partition_1_in_3 ) [instance: 1, cache: 1]; // // node Reduce[2]: x = 497, y = 16, inputs = 2, label = Reduce // input[2]: defaulting = 0, visible = 1, type = 16777221, value = { 1.0 } // main_Reduce_2_out_1 = Reduce( main_Partition_1_out_1, main_Reduce_2_in_2 ) [instance: 2, cache: 1]; // // node Scalar[6]: x = 685, y = 180, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_6" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.00230000 // input[4]: defaulting = 0, visible = 0, type = 3, value = 1 // input[5]: defaulting = 1, visible = 0, type = 5, value = -1.03 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1.5 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 4 // output[1]: visible = 1, type = 5, value = 0.00230000 // // // node Gradient[2]: x = 375, y = 21, inputs = 2, label = Gradient // main_Gradient_2_out_1 = Gradient( main_Reduce_2_out_1, main_Gradient_2_in_2 ) [instance: 2, cache: 1]; // // node Isosurface[1]: x = 763, y = 186, inputs = 6, label = Isosurface // input[4]: visible = 1 // main_Isosurface_1_out_1 = Isosurface( main_Reduce_2_out_1, main_Scalar_6_out_1, main_Isosurface_1_in_3, main_Gradient_2_out_1, main_Isosurface_1_in_5, main_Isosurface_1_in_6 ) [instance: 1, cache: 1]; // // node ShowPositions[1]: x = 316, y = 404, inputs = 2, label = ShowPositions // main_ShowPositions_1_out_1 = ShowPositions( main_Isosurface_1_out_1, main_ShowPositions_1_in_2 ) [instance: 1, cache: 1]; // // node Color[4]: x = 249, y = 510, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "coral" // main_Color_4_out_1 = Color( main_ShowPositions_1_out_1, main_Color_4_in_2, main_Color_4_in_3, main_Color_4_in_4, main_Color_4_in_5 ) [instance: 4, cache: 1]; // // node Scalar[7]: x = 410, y = 144, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_7" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.0100000 // input[4]: defaulting = 0, visible = 0, type = 3, value = 1 // input[5]: defaulting = 1, visible = 0, type = 5, value = -1000000.0 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 3 // output[1]: visible = 1, type = 5, value = 0.0100000 // // // node Isosurface[2]: x = 383, y = 222, inputs = 6, label = Isosurface // main_Isosurface_2_out_1 = Isosurface( main_Reduce_3_out_1, main_Scalar_7_out_1, main_Isosurface_2_in_3, main_Isosurface_2_in_4, main_Isosurface_2_in_5, main_Isosurface_2_in_6 ) [instance: 2, cache: 1]; // // node Map[1]: x = 464, y = 348, inputs = 4, label = Map // main_Map_1_out_1 = Map( main_Isosurface_2_out_1, main_Gradient_2_out_1, main_Map_1_in_3, main_Map_1_in_4 ) [instance: 1, cache: 1]; // // node Compute[5]: x = 456, y = 425, inputs = 2, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "mag($0)" // expression: value = mag(a) // name[2]: value = a // main_Compute_5_out_1 = Compute( main_Compute_5_in_1, main_Map_1_out_1 ) [instance: 5, cache: 1]; // // node Scalar[8]: x = 637, y = 333, inputs = 11, label = Scalar // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_8" // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.600000 // input[4]: defaulting = 0, visible = 0, type = 3, value = 1 // input[5]: defaulting = 1, visible = 0, type = 5, value = 0.01 // input[6]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 5 // output[1]: visible = 1, type = 5, value = 0.600000 // // // node AutoColor[8]: x = 406, y = 549, inputs = 10, label = AutoColor // input[2]: visible = 1 // main_AutoColor_8_out_1, main_AutoColor_8_out_2 = AutoColor( main_Compute_5_out_1, main_Scalar_8_out_1, main_AutoColor_8_in_3, main_AutoColor_8_in_4, main_AutoColor_8_in_5, main_AutoColor_8_in_6, main_AutoColor_8_in_7, main_AutoColor_8_in_8, main_AutoColor_8_in_9, main_AutoColor_8_in_10 ) [instance: 8, cache: 1]; // // node Gradient[1]: x = 593, y = 10, inputs = 2, label = Gradient // main_Gradient_1_out_1 = Gradient( main_Reduce_2_out_1, main_Gradient_1_in_2 ) [instance: 1, cache: 1]; // // node Sequencer[1]: x = 704, y = 11, inputs = 7, label = Sequencer // input[1]: defaulting = 0, visible = 0, type = 32, value = "Sequencer_1" // input[4]: defaulting = 1, visible = 1, type = 1, value = 1 // input[5]: defaulting = 1, visible = 1, type = 1, value = 45 // input[6]: defaulting = 1, visible = 0, type = 1, value = 2 // input[7]: defaulting = 0, visible = 0, type = 16777217, value = { 1 45 2 12 45 0 } // vcr[1]: min = 1, max = 45, beg = 12, end = 45, cur = 12, inc = 2, loop = on, step = off, pal = on // window: position = (0.7547,0.7305), size = 0.2188x0.0781 // main_Sequencer_1_out_1 = @frame; // // node Compute[4]: x = 904, y = 20, inputs = 5, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "[float ($0), 10.0, 0.0]" // expression: value = [float (a), 10.0, 0.0] // name[2]: value = a // name[3]: value = b // name[4]: value = c // name[5]: value = d // main_Compute_4_out_1 = Compute( main_Compute_4_in_1, main_Sequencer_1_out_1, main_Compute_4_in_3, main_Compute_4_in_4, main_Compute_4_in_5 ) [instance: 4, cache: 1]; // // node MapToPlane[1]: x = 908, y = 119, inputs = 3, label = MapToPlane // input[3]: defaulting = 0, visible = 1, type = 8, value = [1, 0, 0] // main_MapToPlane_1_out_1 = MapToPlane( main_Gradient_1_out_1, main_Compute_4_out_1, main_MapToPlane_1_in_3 ) [instance: 1, cache: 1]; // // node ShowBox[1]: x = 714, y = 344, inputs = 1, label = ShowBox // main_ShowBox_1_out_1, main_ShowBox_1_out_2 = ShowBox( main_MapToPlane_1_out_1 ) [instance: 1, cache: 1]; // // node Color[5]: x = 730, y = 501, inputs = 5, label = Color // input[2]: defaulting = 0, visible = 1, type = 32, value = "red" // main_Color_5_out_1 = Color( main_ShowBox_1_out_1, main_Color_5_in_2, main_Color_5_in_3, main_Color_5_in_4, main_Color_5_in_5 ) [instance: 5, cache: 1]; // // node Tube[2]: x = 748, y = 733, inputs = 4, label = Tube // input[2]: defaulting = 0, visible = 1, type = 5, value = 0.300000 // main_Tube_2_out_1 = Tube( main_Color_5_out_1, main_Tube_2_in_2, main_Tube_2_in_3, main_Tube_2_in_4 ) [instance: 2, cache: 1]; // // node Compute[3]: x = 904, y = 239, inputs = 5, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "mag($0)" // expression: value = mag(a) // name[2]: value = a // name[3]: value = b // name[4]: value = c // name[5]: value = d // main_Compute_3_out_1 = Compute( main_Compute_3_in_1, main_MapToPlane_1_out_1, main_Compute_3_in_3, main_Compute_3_in_4, main_Compute_3_in_5 ) [instance: 3, cache: 1]; // // node RubberSheet[2]: x = 901, y = 337, inputs = 4, label = RubberSheet // input[2]: defaulting = 0, visible = 1, type = 5, value = 250.0 // main_RubberSheet_2_out_1 = RubberSheet( main_Compute_3_out_1, main_RubberSheet_2_in_2, main_RubberSheet_2_in_3, main_RubberSheet_2_in_4 ) [instance: 2, cache: 1]; // // node Normals[1]: x = 936, y = 445, inputs = 2, label = Normals // main_Normals_1_out_1 = Normals( main_RubberSheet_2_out_1, main_Normals_1_in_2 ) [instance: 1, cache: 1]; // // node Map[2]: x = 804, y = 384, inputs = 4, label = Map // main_Map_2_out_1 = Map( main_Normals_1_out_1, main_Partition_1_out_1, main_Map_2_in_3, main_Map_2_in_4 ) [instance: 2, cache: 1]; // // node Mark[1]: x = 850, y = 532, inputs = 2, label = Mark // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions" // main_Mark_1_out_1 = Mark( main_Map_2_out_1, main_Mark_1_in_2 ) [instance: 1, cache: 1]; // // node Compute[2]: x = 931, y = 533, inputs = 3, label = Compute // input[1]: defaulting = 0, visible = 0, type = 32, value = "[$0.x-$1.x-3.0,$0.y-$1.y,$0.z-$1.z]" // expression: value = [a.x-b.x-3.0,a.y-b.y,a.z-b.z] // name[2]: value = a // name[3]: value = b // main_Compute_2_out_1 = Compute( main_Compute_2_in_1, main_Mark_1_out_1, main_Compute_4_out_1 ) [instance: 2, cache: 1]; // // node Unmark[1]: x = 1020, y = 617, inputs = 2, label = Unmark // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions" // main_Unmark_1_out_1 = Unmark( main_Compute_2_out_1, main_Unmark_1_in_2 ) [instance: 1, cache: 1]; // // node Colormap[1]: x = 926, y = 637, inputs = 19, label = Colormap // input[1]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 0.666667] [0.479638 0.666667] [0.51131222 0.0] [0.995555 0.0] [1.0 0.0] } // input[2]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.479638 1.0] [0.51131222 1.0] [0.995555 1.0] [1.0 1.0] } // input[3]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.479638 1.0] [0.51131222 1.0] [0.995555 1.0] [1.0 1.0] } // input[4]: defaulting = 0, visible = 0, type = 16777224, value = { [0.0 1.0] [0.995555 1.0] [1.0 1.0] } // input[5]: defaulting = 0, visible = 0, type = 32, value = "Colormap_1" // input[7]: defaulting = 1, visible = 0, type = 5, value = -2.0 // input[8]: defaulting = 1, visible = 0, type = 5, value = 2.0 // input[9]: defaulting = 1, visible = 0, type = 1, value = 20 // input[12]: defaulting = 0, visible = 0, type = 16777221, value = { -2.0 2.0 } // window: position = (25.5992,31.9990), size = 25.5992x31.9990 // main_Colormap_1_out_1[cache: 2], main_Colormap_1_out_2[cache: 2] = Colormap( main_Colormap_1_in_1, main_Colormap_1_in_2, main_Colormap_1_in_3, main_Colormap_1_in_4, main_Colormap_1_in_5, main_Colormap_1_in_6, main_Colormap_1_in_7, main_Colormap_1_in_8, main_Colormap_1_in_9, main_Colormap_1_in_10, main_Colormap_1_in_11, main_Colormap_1_in_12, main_Colormap_1_in_13, main_Colormap_1_in_14, main_Colormap_1_in_15, main_Colormap_1_in_16, main_Colormap_1_in_17, main_Colormap_1_in_18, main_Colormap_1_in_19 ) [instance: 1, cache: 1]; // // node Color[6]: x = 910, y = 758, inputs = 5, label = Color // main_Color_6_out_1 = Color( main_Unmark_1_out_1, main_Colormap_1_out_1, main_Colormap_1_out_2, main_Color_6_in_4, main_Color_6_in_5 ) [instance: 6, cache: 1]; // // node ColorBar[1]: x = 469, y = 786, inputs = 12, label = ColorBar // input[2]: defaulting = 0, visible = 1, type = 8, value = [0.95, 0.75] // input[3]: defaulting = 0, visible = 1, type = 8, value = [300, 15] // main_ColorBar_1_out_1 = ColorBar( main_Colormap_1_out_1, main_ColorBar_1_in_2, main_ColorBar_1_in_3, main_ColorBar_1_in_4, main_ColorBar_1_in_5, main_ColorBar_1_in_6, main_ColorBar_1_in_7, main_ColorBar_1_in_8, main_ColorBar_1_in_9, main_ColorBar_1_in_10, main_ColorBar_1_in_11, main_ColorBar_1_in_12 ) [instance: 1, cache: 1]; // // node Caption[1]: x = 508, y = 651, inputs = 9, label = Caption // input[1]: defaulting = 0, visible = 1, type = 32, value = "Density gradient value" // input[2]: defaulting = 0, visible = 1, type = 8, value = [1.3, 0.45] // input[6]: defaulting = 0, visible = 1, type = 1, value = 20 // input[8]: defaulting = 0, visible = 1, type = 8, value = [0, 25] // main_Caption_1_out_1 = Caption( main_Caption_1_in_1, main_Caption_1_in_2, main_Caption_1_in_3, main_Caption_1_in_4, main_Caption_1_in_5, main_Caption_1_in_6, main_Caption_1_in_7, main_Caption_1_in_8, main_Caption_1_in_9 ) [instance: 1, cache: 1]; // // node Collect[4]: x = 213, y = 727, inputs = 7, label = Collect // main_Collect_4_out_1 = Collect( main_Translate_2_out_1, main_Color_4_out_1, main_AutoColor_8_out_1, main_Tube_2_out_1, main_Color_6_out_1, main_ColorBar_1_out_1, main_Caption_1_out_1 ) [instance: 4, cache: 1]; // // node Image[1]: x = 401, y = 786, inputs = 42, label = Image // input[1]: defaulting = 0, visible = 0, type = 32, value = "Image_1" // input[4]: defaulting = 0, visible = 0, type = 1, value = 1 // input[5]: defaulting = 0, visible = 0, type = 8, value = [30.0063 26.575 31.5] // input[6]: defaulting = 0, visible = 0, type = 8, value = [46.9222 107.693 15.1844] // input[7]: defaulting = 1, visible = 0, type = 5, value = 113.325 // input[8]: defaulting = 0, visible = 0, type = 1, value = 766 // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.904 // input[10]: defaulting = 0, visible = 0, type = 8, value = [0.976668 -0.211341 -0.0381435] // input[11]: defaulting = 0, visible = 0, type = 5, value = 67.7177 // input[12]: defaulting = 0, visible = 0, type = 1, value = 1 // input[14]: defaulting = 0, visible = 0, type = 1, value = 1 // input[15]: defaulting = 0, visible = 0, type = 32, value = "none" // input[16]: defaulting = 0, visible = 0, type = 32, value = "none" // input[17]: defaulting = 1, visible = 0, type = 1, value = 1 // input[18]: defaulting = 1, visible = 0, type = 1, value = 1 // input[19]: defaulting = 0, visible = 0, type = 1, value = 0 // input[29]: defaulting = 1, visible = 0, type = 3, value = 0 // depth: value = 8 // window: position = (0.5734,0.1758), size = 0.6094x0.7188 // interaction mode = NONE // internal caching: 1 // main_Image_1_out_1, main_Image_1_out_2 = Image( main_Image_1_in_1, main_Collect_4_out_1, main_Image_1_in_3, main_Image_1_in_4, main_Image_1_in_5, main_Image_1_in_6, main_Image_1_in_7, main_Image_1_in_8, main_Image_1_in_9, main_Image_1_in_10, main_Image_1_in_11, main_Image_1_in_12, main_Image_1_in_13, main_Image_1_in_14, main_Image_1_in_15, main_Image_1_in_16, main_Image_1_in_17, main_Image_1_in_18, main_Image_1_in_19, main_Image_1_in_20, main_Image_1_in_21, main_Image_1_in_22, main_Image_1_in_23, main_Image_1_in_24, main_Image_1_in_25, main_Image_1_in_26, main_Image_1_in_27, main_Image_1_in_28, main_Image_1_in_29, main_Image_1_in_30, main_Image_1_in_31, main_Image_1_in_32, main_Image_1_in_33, main_Image_1_in_34, main_Image_1_in_35, main_Image_1_in_36, main_Image_1_in_37, main_Image_1_in_38, main_Image_1_in_39, main_Image_1_in_40, main_Image_1_in_41, main_Image_1_in_42 ) [instance: 1, cache: 1]; // network: end of macro body CacheScene("Image_1", main_Image_1_out_1, main_Image_1_out_2); } main_Import_1_in_1 = "enalast"; main_Import_1_in_2 = NULL; main_Import_1_in_3 = NULL; main_Import_1_in_4 = NULL; main_Import_1_in_5 = NULL; main_Import_1_in_6 = NULL; main_Import_1_out_1 = NULL; main_Compute_1_in_1 = "$0*2"; main_Compute_1_out_1 = NULL; main_Color_7_in_2 = "gray"; main_Color_7_in_3 = NULL; main_Color_7_in_4 = NULL; main_Color_7_in_5 = NULL; main_Color_7_out_1 = NULL; main_Glyph_1_in_2 = 0.600000; main_Glyph_1_in_3 = NULL; main_Glyph_1_in_4 = 0.0400000; main_Glyph_1_in_5 = 0.500000; main_Glyph_1_in_6 = NULL; main_Glyph_1_in_7 = NULL; main_Glyph_1_out_1 = NULL; main_Color_2_in_2 = "limegreen"; main_Color_2_in_3 = NULL; main_Color_2_in_4 = NULL; main_Color_2_in_5 = NULL; main_Color_2_out_1 = NULL; main_Tube_1_in_2 = 0.300000; main_Tube_1_in_3 = 10; main_Tube_1_in_4 = "caps"; main_Tube_1_out_1 = NULL; main_Collect_2_out_1 = NULL; main_Scale_2_in_2 = [3.5, 4, 4]; main_Scale_2_out_1 = NULL; main_Translate_2_in_2 = [47, 45, 19]; main_Translate_2_out_1 = NULL; main_Import_2_in_1 = "enala2"; main_Import_2_in_2 = NULL; main_Import_2_in_3 = NULL; main_Import_2_in_4 = NULL; main_Import_2_in_5 = NULL; main_Import_2_in_6 = NULL; main_Import_2_out_1 = NULL; main_Reduce_3_in_2 = { 2.0 }; main_Reduce_3_out_1 = NULL; main_Partition_1_in_2 = NULL; main_Partition_1_in_3 = NULL; main_Partition_1_out_1 = NULL; main_Reduce_2_in_2 = { 1.0 }; main_Reduce_2_out_1 = NULL; main_Scalar_6_in_1 = "Scalar_6"; main_Scalar_6_in_2 = NULL; main_Scalar_6_in_3 = 0.00230000 ; main_Scalar_6_in_4 = 1; main_Scalar_6_in_5 = NULL; main_Scalar_6_in_6 = NULL; main_Scalar_6_in_7 = NULL; main_Scalar_6_in_8 = NULL; main_Scalar_6_in_9 = NULL; main_Scalar_6_in_10 = NULL; main_Scalar_6_in_11 = NULL; main_Scalar_6_out_1 = 0.00230000 ; main_Gradient_2_in_2 = NULL; main_Gradient_2_out_1 = NULL; main_Isosurface_1_in_3 = NULL; main_Isosurface_1_in_5 = NULL; main_Isosurface_1_in_6 = NULL; main_Isosurface_1_out_1 = NULL; main_ShowPositions_1_in_2 = NULL; main_ShowPositions_1_out_1 = NULL; main_Color_4_in_2 = "coral"; main_Color_4_in_3 = NULL; main_Color_4_in_4 = NULL; main_Color_4_in_5 = NULL; main_Color_4_out_1 = NULL; main_Scalar_7_in_1 = "Scalar_7"; main_Scalar_7_in_2 = NULL; main_Scalar_7_in_3 = 0.0100000 ; main_Scalar_7_in_4 = 1; main_Scalar_7_in_5 = NULL; main_Scalar_7_in_6 = NULL; main_Scalar_7_in_7 = NULL; main_Scalar_7_in_8 = NULL; main_Scalar_7_in_9 = NULL; main_Scalar_7_in_10 = NULL; main_Scalar_7_in_11 = NULL; main_Scalar_7_out_1 = 0.0100000 ; main_Isosurface_2_in_3 = NULL; main_Isosurface_2_in_4 = NULL; main_Isosurface_2_in_5 = NULL; main_Isosurface_2_in_6 = NULL; main_Isosurface_2_out_1 = NULL; main_Map_1_in_3 = NULL; main_Map_1_in_4 = NULL; main_Map_1_out_1 = NULL; main_Compute_5_in_1 = "mag($0)"; main_Compute_5_out_1 = NULL; main_Scalar_8_in_1 = "Scalar_8"; main_Scalar_8_in_2 = NULL; main_Scalar_8_in_3 = 0.600000; main_Scalar_8_in_4 = 1; main_Scalar_8_in_5 = NULL; main_Scalar_8_in_6 = NULL; main_Scalar_8_in_7 = NULL; main_Scalar_8_in_8 = NULL; main_Scalar_8_in_9 = NULL; main_Scalar_8_in_10 = NULL; main_Scalar_8_in_11 = NULL; main_Scalar_8_out_1 = 0.600000; main_AutoColor_8_in_3 = NULL; main_AutoColor_8_in_4 = NULL; main_AutoColor_8_in_5 = NULL; main_AutoColor_8_in_6 = NULL; main_AutoColor_8_in_7 = NULL; main_AutoColor_8_in_8 = NULL; main_AutoColor_8_in_9 = NULL; main_AutoColor_8_in_10 = NULL; main_AutoColor_8_out_1 = NULL; main_Gradient_1_in_2 = NULL; main_Gradient_1_out_1 = NULL; main_Sequencer_1_in_1 = "Sequencer_1"; main_Sequencer_1_in_2 = NULL; main_Sequencer_1_in_3 = NULL; main_Sequencer_1_in_4 = NULL; main_Sequencer_1_in_5 = NULL; main_Sequencer_1_in_6 = NULL; main_Sequencer_1_in_7 = { 1 45 2 12 45 0 }; main_Sequencer_1_out_1 = NULL; @startframe = 12; @nextframe = @startframe; @endframe = 45; @deltaframe = 2; main_Compute_4_in_1 = "[float ($0), 10.0, 0.0]"; main_Compute_4_in_3 = NULL; main_Compute_4_in_4 = NULL; main_Compute_4_in_5 = NULL; main_Compute_4_out_1 = NULL; main_MapToPlane_1_in_3 = [1, 0, 0]; main_MapToPlane_1_out_1 = NULL; main_ShowBox_1_out_1 = NULL; main_Color_5_in_2 = "red"; main_Color_5_in_3 = NULL; main_Color_5_in_4 = NULL; main_Color_5_in_5 = NULL; main_Color_5_out_1 = NULL; main_Tube_2_in_2 = 0.300000; main_Tube_2_in_3 = NULL; main_Tube_2_in_4 = NULL; main_Tube_2_out_1 = NULL; main_Compute_3_in_1 = "mag($0)"; main_Compute_3_in_3 = NULL; main_Compute_3_in_4 = NULL; main_Compute_3_in_5 = NULL; main_Compute_3_out_1 = NULL; main_RubberSheet_2_in_2 = 250.0; main_RubberSheet_2_in_3 = NULL; main_RubberSheet_2_in_4 = NULL; main_RubberSheet_2_out_1 = NULL; main_Normals_1_in_2 = NULL; main_Normals_1_out_1 = NULL; main_Map_2_in_3 = NULL; main_Map_2_in_4 = NULL; main_Map_2_out_1 = NULL; main_Mark_1_in_2 = "positions"; main_Mark_1_out_1 = NULL; main_Compute_2_in_1 = "[$0.x-$1.x-3.0,$0.y-$1.y,$0.z-$1.z]"; main_Compute_2_out_1 = NULL; main_Unmark_1_in_2 = "positions"; main_Unmark_1_out_1 = NULL; main_Colormap_1_in_1 = { [0.0 0.666667] [0.479638 0.666667] [0.51131222 0.0] [0.995555 0.0] [1.0 0.0] }; main_Colormap_1_in_2 = { [0.0 1.0] [0.479638 1.0] [0.51131222 1.0] [0.995555 1.0] [1.0 1.0] }; main_Colormap_1_in_3 = { [0.0 1.0] [0.479638 1.0] [0.51131222 1.0] [0.995555 1.0] [1.0 1.0] }; main_Colormap_1_in_4 = { [0.0 1.0] [0.995555 1.0] [1.0 1.0] }; main_Colormap_1_in_5 = "Colormap_1"; main_Colormap_1_in_6 = NULL; main_Colormap_1_in_7 = NULL; main_Colormap_1_in_8 = NULL; main_Colormap_1_in_9 = NULL; main_Colormap_1_in_10 = NULL; main_Colormap_1_in_11 = NULL; main_Colormap_1_in_12 = { -2.0 2.0 }; main_Colormap_1_in_13 = NULL; main_Colormap_1_in_14 = NULL; main_Colormap_1_in_15 = NULL; main_Colormap_1_in_16 = NULL; main_Colormap_1_in_17 = NULL; main_Colormap_1_in_18 = NULL; main_Colormap_1_in_19 = NULL; main_Colormap_1_out_1 = NULL; main_Colormap_1_out_2 = NULL; main_Color_6_in_4 = NULL; main_Color_6_in_5 = NULL; main_Color_6_out_1 = NULL; main_ColorBar_1_in_2 = [0.95, 0.75]; main_ColorBar_1_in_3 = [300, 15]; main_ColorBar_1_in_4 = NULL; main_ColorBar_1_in_5 = NULL; main_ColorBar_1_in_6 = NULL; main_ColorBar_1_in_7 = NULL; main_ColorBar_1_in_8 = NULL; main_ColorBar_1_in_9 = NULL; main_ColorBar_1_in_10 = NULL; main_ColorBar_1_in_11 = NULL; main_ColorBar_1_in_12 = NULL; main_ColorBar_1_out_1 = NULL; main_Caption_1_in_1 = "Density gradient value"; main_Caption_1_in_2 = [1.3, 0.45]; main_Caption_1_in_3 = NULL; main_Caption_1_in_4 = NULL; main_Caption_1_in_5 = NULL; main_Caption_1_in_6 = 20; main_Caption_1_in_7 = NULL; main_Caption_1_in_8 = [0, 25]; main_Caption_1_in_9 = NULL; main_Caption_1_out_1 = NULL; main_Collect_4_out_1 = NULL; macro Image( id, object, where, useVector, to, from, width, resolution, aspect, up, viewAngle, perspective, options, buttonState = 1, buttonUpApprox = "none", buttonDownApprox = "none", buttonUpDensity = 1, buttonDownDensity = 1, renderMode = 0, defaultCamera, reset, backgroundColor, throttle, RECenable = 0, RECfile, RECformat, RECresolution, RECaspect, AAenable = 0, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title) -> ( object, camera) { ImageMessage( id, backgroundColor, throttle, RECenable, RECfile, RECformat, RECresolution, RECaspect, AAenable, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont, interactionMode, title, renderMode, buttonUpApprox, buttonDownApprox, buttonUpDensity, buttonDownDensity) [instance: 1, cache: 1]; autoCamera = AutoCamera( object, "front", object, resolution, aspect, [0,1,0], perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; realCamera = Camera( to, from, width, resolution, aspect, up, perspective, viewAngle, backgroundColor) [instance: 1, cache: 1]; coloredDefaultCamera = UpdateCamera(defaultCamera, background=backgroundColor) [instance: 1, cache: 1]; nullDefaultCamera = Inquire(defaultCamera, "is null + 1") [instance: 1, cache: 1]; resetCamera = Switch( nullDefaultCamera, coloredDefaultCamera, autoCamera) [instance: 1, cache: 1]; resetNull = Inquire( reset, "is null + 1") [instance: 2, cache: 1]; reset = Switch( resetNull, reset, 0) [instance: 2, cache: 1]; whichCamera = Compute( "($0 != 0 || $1 == 0) ? 1 : 2", reset, useVector) [instance: 1, cache: 1]; camera = Switch( whichCamera, resetCamera, realCamera) [instance: 3, cache: 1]; AAobject = AutoAxes( object, camera, AAlabels, AAticks, AAcorners, AAframe, AAadjust, AAcursor, AAgrid, AAcolors, AAannotation, AAlabelscale, AAfont) [instance: 1, cache: 1]; switchAAenable = Compute("$0+1", AAenable) [instance: 2, cache: 1]; object = Switch( switchAAenable, object, AAobject) [instance:4, cache: 1]; SWapproximation_options = Switch( buttonState, buttonUpApprox, buttonDownApprox) [instance: 5, cache: 1]; SWdensity_options = Switch( buttonState, buttonUpDensity, buttonDownDensity) [instance: 6, cache: 1]; HWapproximation_options = Format( "%s,%s", buttonDownApprox, buttonUpApprox) [instance: 1, cache: 1]; HWdensity_options = Format( "%d,%d", buttonDownDensity, buttonUpDensity) [instance: 2, cache: 1]; switchRenderMode = Compute( "$0+1", renderMode) [instance: 3, cache: 1]; approximation_options = Switch( switchRenderMode, SWapproximation_options, HWapproximation_options) [instance: 7, cache: 1]; density_options = Switch( switchRenderMode, SWdensity_options, HWdensity_options) [instance: 8, cache: 1]; renderModeString = Switch( switchRenderMode, "software", "hardware")[instance: 9, cache: 1]; object_tag = Inquire( object, "object tag")[instance: 3, cache: 1]; annoted_object = Options( object, "send boxes", 0, "cache", 1, "object tag", object_tag, "ddcamera", whichCamera, "rendering approximation", approximation_options, "render every", density_options, "button state", buttonState, "rendering mode", renderModeString) [instance: 1, cache: 1]; RECresNull = Inquire( RECresolution, "is null + 1") [instance: 4, cache: 1]; ImageResolution = Inquire( camera, "camera resolution") [instance: 5, cache: 1]; RECresolution = Switch( RECresNull, RECresolution, ImageResolution) [instance: 10, cache: 1]; RECaspectNull = Inquire( RECaspect, "is null + 1") [instance: 6, cache: 1]; ImageAspect = Inquire( camera, "camera aspect") [instance: 7, cache: 1]; RECaspect = Switch( RECaspectNull, RECaspect, ImageAspect) [instance: 11, cache: 1]; switchRECenable = Compute( "$0 == 0 ? 1 : (($1 == $2) && ($3 == $4)) ? 2 : 3", RECenable, RECresolution, ImageResolution, RECaspect, ImageAspect) [instance: 4, cache: 1]; NoRECobject, RECNoRerenderObject, RECRerenderObject = Route(switchRECenable, annoted_object); Display( NoRECobject, camera, where, throttle) [instance: 1, cache: 1]; image = Render( RECNoRerenderObject, camera) [instance: 1, cache: 1]; Display( image, NULL, where, throttle) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 1, cache: 1]; RECupdateCamera = UpdateCamera( camera, resolution=RECresolution, aspect=RECaspect) [instance: 2, cache: 1]; Display( RECRerenderObject, camera, where, throttle) [instance: 3, cache: 1]; image = Render( RECRerenderObject, RECupdateCamera) [instance: 2, cache: 1]; WriteImage( image, RECfile, RECformat) [instance: 2, cache: 1]; } main_Image_1_in_1 = "Image_1"; main_Image_1_in_3 = "X8,,"; main_Image_1_in_4 = 1; main_Image_1_in_5 = [30.0063 26.575 31.5]; main_Image_1_in_6 = [46.9222 107.693 15.1844]; main_Image_1_in_7 = NULL; main_Image_1_in_8 = 766; main_Image_1_in_9 = 0.904; main_Image_1_in_10 = [0.976668 -0.211341 -0.0381435]; main_Image_1_in_11 = 67.7177; main_Image_1_in_12 = 1; main_Image_1_in_13 = NULL; main_Image_1_in_14 = 1; main_Image_1_in_15 = "none"; main_Image_1_in_16 = "none"; main_Image_1_in_17 = NULL; main_Image_1_in_18 = NULL; main_Image_1_in_19 = 0; main_Image_1_in_20 = NULL; main_Image_1_in_21 = NULL; main_Image_1_in_22 = NULL; main_Image_1_in_23 = NULL; main_Image_1_in_25 = NULL; main_Image_1_in_26 = NULL; main_Image_1_in_27 = NULL; main_Image_1_in_28 = NULL; main_Image_1_in_29 = NULL; main_Image_1_in_30 = NULL; main_Image_1_in_31 = NULL; main_Image_1_in_32 = NULL; main_Image_1_in_33 = NULL; main_Image_1_in_34 = NULL; main_Image_1_in_35 = NULL; main_Image_1_in_36 = NULL; main_Image_1_in_37 = NULL; main_Image_1_in_38 = NULL; main_Image_1_in_39 = NULL; main_Image_1_in_40 = NULL; main_Image_1_in_41 = NULL; main_Image_1_in_42 = NULL; Executive("product version 3 1 2"); $sync sequence main(); play;