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Deep Blue game 6: May 11 @ 3:00PM EDT | 19:00PM GMT        kasparov 2.5 deep blue 3.5


White: Kasparov
Black: Deep Blue
1. Nf3
d5
2. g3
Bg4
3. Bg2
Nd7
4. h3
Bxf3
5. Bxf3
c6
6. d3
e6
7. e4
Ne5
8. Bg2
dxe4
9. Bxe4
Nf6
10. Bg2
Bb4+
11. Nd2
h5
12. Qe2
Qc7
13. c3
Be7
14. d4
Ng6
15. h4
e5
16. Nf3
exd4
17. Nxd4
O-O-O
18. Bg5
Ng4
19. O-O-O
Rhe8
20. Qc2
Kb8
21. Kb1
Bxg5
22. hxg5
N6e5
23. Rhe1
c5
24. Nf3
Rxd1+
25. Rxd1
Nc4
26. Qa4
Rd8
27. Re1
Nb6
28. Qc2
Qd6
29. c4
Qg6
30. Qxg6
fxg6
31. b3
Nxf2
32. Re6
Kc7
33. Rxg6
Rd7
34. Nh4
Nc8
35. Bd5
Nd6
36. Re6
Nb5
37. cxb5
Rxd5
38. Rg6
Rd7
39. Nf5
Ne4
40. Nxg7
Rd1+
41. Kc2
Rd2+
42. Kc1
Rxa2
43. Nxh5
Nd2
44. Nf4
Nxb3+
45. Kb1
Rd2
46. Re6
c4
47. Re3
Kb6
48. g6
Kxb5
49. g7
Kb4
50. Draw!



Game 5, white
38.Rg6

Commentary for white move 38:

YASSER SEIRAWAN: Now, what I was going to see is it there's a very well known pattern of draw by repetition in these kinds of rook-and-knight endings, and I think that Deep Blue can force a draw after Rg6 --

GK MOVE: 38 Rg6

MAURICE ASHLEY: He has played Rg6 as anticipated. Now, I think Deep Blue can force a draw. Deep Blue can play the move -- how about Nf2-e4, anticipating Rxg7. We are threatening Rxg5, so assume for the moment Rxg7+ Kb6. The back king is squeezed up the board. g5-g6. And I just want to show the kind of pattern, which is now Rd5-d2 with the idea of playing Ne4-c3+ and getting a repetition.

PATRICK WOLFF: I think what's going to happen in this case is white's going to play Re7 to knock it back out and white should be able to scoot the king out.

YASSER SEIRAWAN: Let's take a look. Knight check.

PATRICK WOLFF: King c1. Not, by the way, Ka1 here because --

YASSER SEIRAWAN: Of the famous pattern --

PATRICK WOLFF: -- Rxa2 mate.

YASSER SEIRAWAN: And I can't play the move Re2, unfortunately. But I do have Re3.

MIKE VALVO: And Nf5.

PATRICK WOLFF: See, again what's happening, why we're going through these variations? Because white is doing everything possible to push this guy home, and black is trying to set up some kind of counterplay against the white king. Now, Yasser's idea was if the black rook is on this square, there's a very thematic pattern where black will be able to get a perpetual check by going check, check, check, check back and forth because the white king can never go by this square and can never go into the corner because of this mate. But because of this Re7 white is able to knock the black knight out and that counterplay in this particular position doesn't work.

Real-time text commentary is made possible by LiveNote, Inc. and Vincent Varallo Associates




  


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